The lights are on
After the glee surrounding Sony's PlayStation 4 share button came down a bit from its initial fever pitch (admittedly, it's still pretty high), savvy gamers started to realize that there might be drawbacks. We fully expect members of the press to be subject to embargoes and NDAs on use of the feature, but what about when gamers get their hands on titles early? Are we doomed to a generation of spoiler overload?
Thankfully, according to an interview with Shuhei Yoshida conducted by Japan's 4Gamer.net (and translated by Edge), our delicate eyes and ears might be safe from the corrupting influence of information excess. During the conversation, Yoshida indicated that Sony is handing over control of the Dual Shock 4's Share button to developers.
The idea is that developers will be able to lock out the feature during moments they don't want shared online. Final boss fights, key plot moments, and even special easter eggs could be subject to the freeze depending on what's desired from the studio.
That still won't prevent footage from legitimately acquired early copies from making their way online. However, a server-side blockade or a day one patch to enable the feature might help keep gamers from accidentally witnessing something that would ruin their experience with a title.
[Source: 4Gamer via Edge]
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For people that actually plan on using this feature, I suppose this is a good thing.
Next-gen keeps sounding better and better. Anything that can be construed as developer friendly will lead to more diversity in the game market on home console platforms. Developers need the freedom to choose their pricing models and a better platform to advertise their upcoming games. In my opinion, the next gen will and should be about games.
Yet another smart move by Sony.
Don't like this. Feels like a forced facebook to me.
Kinda saw this coming, but for different reasons. While Microsoft is the most visible offender, other studios including ones that work with Sony sometimes go total lock down on any of their properties and don't want ANYTHING shared online. Locking out "moments" also seems super annoying but again not unexpected. I can see all the streamers that were looking forward to these features *faceplam*ing now as they realize their streams might get cut at any moment because they don't know what's coming and if it's "key."
I hope these kinds of limitations do not affect any of the streaming features - would make for some janky streaming sessions.
SONY touts the 'share button' and everyone loves it, then they swoop in and let developers say when/where/what they can/can't share? REALLY?
What a *** giant waste of time then SONY. Why did you even bother creating the function if you were gonna allow for this?
Looks like it's back to old recording/editing/uploading methods people. Spoilers be damned. *** cripes. -_-
I don't think the share button should be blocked from easter eggs or boss fights. If someone doesn't want to watch an easter egg video, they can just ignore it. However, I do like the idea of share button not working on early releases, that is pretty smart. The share button is a huge reason i am really excited for the PS4.
I don't like this.
A good developer will keep the Trophies section free of spoilers until you discover them in games (even when comparing with a friend). I'm sure they can handle the share button. It makes sense.
Now...what else does this button do?
Sounds good to me, the point of it seemed like it was really just so that it was easier to show off your amazing skittles.
I'm waiting until Microsoft's press conference before I make a final decision, but thanks to cool features like the share button the PS4 almost has me sold. Besides blocking early access of the game I'm betting that most developers will fully support the share button and let customers use it at their own discretion.
Cool, this is a good solution, but at the same time I don't think it's that big of a problem.
I mean, if you want to avoid spoilers don't go hunting for them. Simple.