The lights are on
Listen in as game director Matt Firor and creative director Paul Sage answer the Game Informer community's questions about the upcoming MMORPG from Zenimax Online Studios and Bethesda Softworks.
Host and cover story author Adam Biessener is joined by GI compatriot Ben Reeves as they pepper Sage and Firor with hard questions about the pressing issues our vigilant community members demand answers on. Either that, or people want to know what kind of mounts are in the game. One of the two.
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My character's last name in this game is now going to be Firor.
I may actually learn about the game now, seeing as I haven't looked at any of the features on the site. Perhaps whatever they have to say will interest me for later on.
I hope they put in that old line...
"Stop right there, criminal scum!"
YAY! my question was answered! BOO! i don't like the answer! MEH! i can respect it!
looks cool, glad to hear more
wish they had addressed my question about spell creation at 23:35 but I'm happy with what I got.
It sounds a bit like a hybrid between skill based and level based systems! I remember a system like that from Asherons Call back around 1999/2000 and I enjoyed it a lot. I hope they continue to work in that direction.
I also really hope the central area of the world (pvp zone) is designed to accomidate the endgame population. We need to be going there at/near endgame for everyday functionality. (material/resource collection and elder content)If it turns into a instanced Battle-Ground gear grind you guys are going to loose like everyone else who reskins wow.
I wish they answered the region question better. It sounds like if I'm a Bosmer in the Aldmeri Dominion, I wouldn't be able to go to Skyrim or Morrowind at all without it maybe being some instanced PVP battle over something. It makes sense thematically from the way they're setting up the game, but sounds like it would kind of be a bummer.
Would also like more clarification on what Firor meant before about a "100%" solo campaign but I'm sure that'll come out a little further on down the road.