The lights are on
Veteran Member - Level 13
Hate is really such a strong word, it implies that there is absolutely no love whatsoever or any chance that you could ever forgive someone/something. Yet despite all this people on the internet "hate" things all the time. Now that word might not be legitimate, but scrolling through comments on several video game sites particularly on stories involving several of the larger games and publishers, it would seem that absolutely everything is inherently crappy with a product or service. In particular I'm talking about EA and Call Of Duty.
It seems that at some point we gamers have forgotten that our tastes are not the tastes of other's, or that our opinion really truly matters at all given the sales numbers of these products. Yet despite that we'll head on out to our favorite sites and clamor and moan about how terrible a game is, and how we don't understand why people keep buying it, and then we'll complain about review scores. "Why does X game get a better review than Y game?" "This company is evil look what they did to Z publisher."
Truly we are entitled to our own opinions, but when your opinion comes off as some elitist "I comment on a video game site, over these people who don't" then you sound like an arrogant jerk. Quite frankly just because you don't like something, doesn't mean that everyone has to not like it as well, simply because something is "killing" video games doesn't mean that you'll only get bro fist bumping games from here to eternity. Call of Duty sales on top of Skylanders make it possible for Activision to finance smaller more "core" friendly games. EA pushing Bioware to add MP to Mass Effect 3 only helps bolster the companies earnings. Yet we decide that it must be some evil conspiracy to kill off our favorite hobby.
Unless a game is truly disgusting or offensive to the moral foundation of someone, there should never be a reason for vitriol against the players of the games, or the games themselves. Two years ago Modern Warfare 2 was the greatest thing since sliced bread, now the mere mention of a new Call of Duty game draws groans and mumbles of oversaturation. The industry has been inflated for years before this latest sequel every year trend, the problem is that we failed to stop it. When I hear of games like Max Payne 3 only selling 650K in its first month, Especially with gamers complaining about a lack of good games to play, I simply shake my head. Meanwhile basically unfinished and broken games like Skyrim top sales charts, because we continue to allow it.
So why all the unnecessary hate? Because the consumer still continues to allow sales trends that violate the basic trust of their unwritten contract. If you continue to support, buy, and play the same games that release on a yearly cycle, then the same games will continue to sell. Meanwhile it seems that Max Payne will now truly be a man of the past, because gamers didn't give the guy a chance. In the end though we all hate the ones that we truly love, and we continue to do so unnecessarily because we can't stop allowing the abuse.