The lights are on
This year brings the release of a new Nintendo console and a new Zelda game. Both are momentous occasions in the video game world, and we haven’t seen the two overlap in this way since the launch of the Wii and Twilight Princess more than a decade ago. With the Switch, Nintendo hopes to merge the worlds of mobile and console gaming in an innovative way. We spent lots of time with the new hardware to see how it aims to accomplish this goal. Early impressions for The Legend of Zelda: Breath of the Wild showed an impressive and surprising new direction for the series, and our extended time with the game only cemented that opinion. We experienced more of the game than anyone outside of Nintendo, playing through a dungeon in its entirety, exploring the sprawling open world of Hyrule for hours, discovering Shrines, appreciating the wildlife, and fighting surprisingly powerful monsters (including the dungeon boss, Wind Blight Ganon, and a Guardian). We may have not lived through our battle with the Guardian, but we can tell you about it. Finally, we spoke extensively with longtime Zelda producer Eiji Aonuma as well as Zelda’s creator, Shigeru Miyamoto about Breath of the Wild and the larger Zelda franchise.
Arkane built a name for itself over the years delivering games where player decisions intersect with carefully crafted worlds. If you played the Dishonored games and appreciated the way that the creators anticipated and rewarded your own unique way of playing, you know what we’re talking about. Today, we’re excited to announce that the studio’s latest game, Prey, is on our January cover. There’s only so much you can highlight during a stage demo – and there’s a lot to talk about when it comes to this exciting new sci-fi title. We’ve got the most up-to-date information based on exclusive interviews and access to the team and the game. If you haven’t paid attention to Arkane yet, this could be the game that changes that.
Mass Effect was one of the defining franchises of the last generation, but Commander Shepard’s story has been done for more than four years. Ever since Mass Effect 3, fans have been wondering what is next for this series. BioWare officially announced Mass Effect Andromeda at E3 2015, and we’ve seen glimpses of it since – including during September’s PS4 Pro reveal. However, fans haven’t gotten any solid details about what Andromeda is or what it means for the future of Mass Effect. Until now.
Jeff Marchiafava’s column celebrates the random, humorous, and downright stupid things that make gaming so much fun. It runs bi-weekly on Fridays.
Kimberley Wallace's column is dedicated to examining the role-playing game genre and discussing its latest announcements. It runs bi-weekly on Wednesdays.
Andrew Reiner's column is focused on exploring the latest developments in science-fiction video games, movies, novels, and toys. It runs weekly on Tuesdays.
Matthew Kato explores the wide world of video game sports in his column. Check back every Monday for the latest analysis and news in the genre from this sports fanatic.
Matt Miller explores the ever-expanding world of tabletop board, card, miniature, and role-playing games in his column. Check back every other Friday for the best in the hobby scene.
Javy Gwaltney's cultural column is dedicated to exploring the places where our lives and games intersect, making meaningful connections to games. It runs bi-weekly on Wednesdays.
There’s never a shortage of things to talk about in the week-to-week world of gaming, so you can look forward to opinions and observations from the GI editors each Thursday.
Our reviews let you know just how good a game is, but sometimes you want to see it in action before deciding whether or not to pull out your wallet. Luckily for you, our regular video series Test Chamber shows you all the latest releases in action.
A great idea that quickly became a site favorite - take old games, favorites, junk, etc. - and look at them from a modern perspective. It needed a hub because it is that awesome.
The Essentials is a weekend feature celebrating the best that the digital medium has to offer. We’re curating this list to be a resource gamers can use similar to a "required reading" list. In our collection you’ll find titles from across generations and genres, along with our reasons for selecting them for this honor.
Game Informer's Downloadable Destination - a look at all the great games available from big and independent developers on PSN, XBLA, and more.
Want to see the ending to a game you can't/won't play? We're here to help. With some analysis and opinion to go with it. Lives up to its name, though, so watch at your own risk.
When you’re tired of reading reviews, previews, and news articles, journey to this hub destination to see the crazy creations made by a wide variety of passionate gamers.